Socio-Cultural Models – Verification and Validation
June 12, 2013 — The goal of this project is to design and produce a semi-automated, V&V software solution for Human Social Cultural Behavior (HSCB) models to support end-users for training, campaign planning, and operations.
Serious and Mixed Reality Gaming “SeriousMRG"
June 12, 2013 — Leverage video gaming technologies for serious games – training, defense, security, planning – combined with emerging Mixed Reality (MR) capabilities. Video games offer realistic physics, facial expressions, and lighting techniques. MR unites real and the virtual worlds experiences.